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Digital-Tutors – Creative Development: Photorealistic Shading and Rendering in Maya and modo with Martin Mayer
November 10th, 2011 by hugogranter

Digital-Tutors - Creative Development: Photorealistic Shading and Rendering in Maya and modo with Martin Mayer

Digital-Tutors – Creative Development: Photorealistic Shading and Rendering in Maya and modo with Martin Mayer
Advanced | 3h 01m | 1.45 GB | Project Files 504 MB | Required Software: Maya 2012, modo 501, Fusion 6.2, TopoGun 1.06, ZBrush 4

This tutorial discusses the production of two shots of a CGI photorealistic firefly that can be a put asunder give up of a movie or a commercial. While this series of tutorials is not a step-by-step guide, they instead proffer an in-depth look at the key aspects of production that goes into creating realistic-looking shots that would otherwise be difficult to shoot without the aid of computer graphics. These tutorials bequeath cover everything from the concept sketches and visualization to modeling, texturing, rigging, animation, rendering and unalterable compositing of the photorealistic shots. While the tools used in this series of tutorials are fundamentally Maya and modo, the techniques discussed are probably applicable to other mainstream applications.

Home: http://www.digitaltutors.com/11/training.php?pid=556

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