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Digital-Tutors – Introduction to Particle Flow in 3ds Max
October 12th, 2011 by hugogranter

Digital-Tutors - Introduction to Particle Flow in 3ds Max

Digital-Tutors – Introduction to Particle Flow in 3ds Max
Beginner | 1h 44m | 551 MB | Project Files 6 MB | Required Software: 3ds Max 2012

In this series of lessons we purposefulness take an introductory look at particle flow to create custom particle systems.

Throughout this lesson, we’ll deck out how to create a Particle Flow Source and how to navigate the Particle View interface. We’ll also near how to use many of the most commonly used operators to create a particle system that fits our specific needs in our project. We’ll also be involved in how to utilize space warps like gravity and wind with particle flow to modify the behaviors of our particle systems. Finally, we’ll prepare e dress how to apply collisions to our particles and even cause our particles to spawn new particles when they collide with a deflector.

Home: http://www.digitaltutors.com/11/training.php?pid=525

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